And thanks to these mod geniuses, you can do all that and drop several hundred simultaneous users into the mix so you're not just going against the AI. Want to drive boats, bikes, jets, and helicopters (or tie them all together with zip lines) making use of a tongue-in-cheek physics system spread across one of the largest open gaming worlds you'll ever see? That's Just Cause 2 in a nutshell. Want to pull the rip-cord on your parachute and use the car's momentum to soar over the city streets, firing from the hip at all the bad guys giving chase? You can do it as soon as you log in there's no minimum level or gear requirements for being a badass. Want to drive a sports car through a tropical urban cityscape and flip up onto the roof while it's still moving? Go ahead. In fact, as JC2's protagonist Rico, a suave secret agent with a sexy south-of-the-border accent, you'll regularly be doing things that James Bond could never imagine in a million years. Well, technically it's on consoles too, but guess what? The multiplayer mod isn't! Anyhow, the game sounds rather average at first blush (and it also sounds like a really bad Sean Connery film), but trust me, it's neither. If you haven't played it, it's an open-world, third-person action game for the PC. Fortunately I was able to take part in one of the weekend beta tests very recently, and I came away with a load of screenshots to show you just how awesome these dudes and their creation really are. The Just Cause 2 multiplayer server is a work in progress, and as the mod team says in its FAQ, the server up-times tend to be quite random (also, "don't ask"). See, as awesome as everything that I'm about to describe is, you can't actually do it right now. OK, first off let me apologize for being something of a tease. Speaking of, won't you join us after the cut for a look at the crazy fun to be had on Just Cause 2's multiplayer server? Burnout will turn its all-seeing eye on RPGs and open-world action games primarily, and we'll do our due diligence when it comes to the PC modding community, too. MMO Burnout, then, is our latest branching opinion column, and as the title suggests, it's largely concerned with what to play when you tire of gear resets, rep grinds, and being your shard's 3,721st incarnation of "the One."ĭon't worry, though we're not delving into Call of Duty or Angry Birds. If you've been following the site for a while now, you've probably noticed us reaching into the realm of MOBAs, shooters, and mobile/browser titles. Share your pain with others on the still-thriving Just Cause 3 multiplayer community, and sing of what might have been.Wait, what the heck is this? MMO Burnout? On an MMO site? Yes, kids, this is the scary part of the story where Massively strays from the straight and narrow, beating a path through the tangled underbrush of pseudo-MMOs and single-player games that are nonetheless related to MMOs by way of a crucial feature or two. Sadly, the disappointingly low playerbase, technical issues, and the fact that we’ve already gone two full years without seeing one suggests without much leeway that even the slim chances of the multiplayer mod are just about winked out.īummed about Just Cause 4? A lot of people are. These hopes were bolstered back in the day when Avalanche had actually officially endorsed the creators of the multiplayer mods for Just Cause 2 and 3, even hiring one of them. The final glimmer of hope on the horizon of those lonely players praying for a Just Cause multiplayer mod experience was the prospect of an eventual mod. Throw in the fact that players are now shifting over to the next-gen consoles and it can be considered beyond certain that Just Cause 4 will never have multiplayer. With all of the objects that can be tethered together, interacting through a vast multitude of calculations, it’s hard to imagine trying to synchronize players online considering how many issues plagued Just Cause 4 offline in regards to frame rate and other bugs. This sad fact is not only in-line with all previous editions of the game, but further cemented by two other factors: Just Cause 4’s sales were markedly lower than anticipated, disincentivizing further development on the game at this point, and the fact that Just Cause 4 was a physics-based nightmare for the new engine. Unfortunately, Just Cause 4 did not and, safe to say, never will support multiplayer play.
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